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Re: Devchat: Battlefield 2142
[message #2881 is a reply to message #2829 ]
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Wed, 04 October 2006 23:25
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skottet
Reged: October 2006
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Will you stop patching BF2 now, when BF2142 is released or will we get more patches to BF2?
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Re: Devchat: Battlefield 2142
[message #2882 is a reply to message #2829 ]
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Thu, 05 October 2006 00:01
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Consollus
Reged: October 2006
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Ok, here's a long one!
BF2 is getting pretty shaped up with all the bugs and stuff, but this one has bugged me since the BF2 demo.
Whenever I stand still or circle strafe while I'm keeping my mouse in motion the graphics engine starts
to stutter, as you can see in this (crappy) demonstration: http://media.putfile.com/BF2ryckningar
(Pause to read the text, it's in swedish so you might wanna send it to the guys in Stockholm )
Standing still and moving the mouse around = Stuttering.
Strafing while moving the mouse around = Stuttering.
Only walking/sprinting backwards and forwards while moving the mouse around = No stuttering.
Moving the mouse while in a vehicle (any vehicle) = No stuttering.
Freecam = No stuttering.
I can't really figure it out, but it seems that the stuttering only appears while you're running around on foot.
It doesn't have anything to do with either the FPS (above 200, still the same stuttering) or my computer (Core 2 Duo, 2 GB RAM, 7900 GT - other games runs fine).
Many people have the same problem and we can't seem to find a solution. We have tried everything imaginable, but nothing works.
I was hoping that you guys had fixed this annoying bug in BF2142, but nope, it's there to...
I (and several others) would really appriciate if you took some time to try and figure out what's causing this.
Thanks in advance and keep up the good job!
[Updated on: Mon, 09 October 2006 00:01]
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Re: Devchat: Battlefield 2142
[message #2884 is a reply to message #2882 ]
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Thu, 05 October 2006 15:02
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bajsarn
Reged: October 2006
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will you listen to the clan community this time??
and Please, check the pathces Better, so We -the bf players- don't have to deal with it.
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Re: Devchat: Battlefield 2142
[message #2885 is a reply to message #2884 ]
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Thu, 05 October 2006 15:38
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Sormus
Reged: October 2006
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Will bf2142 be complete when its released, or will the players receive "once in a month" gameplay changing patches that make older players leave the game?
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Re: Devchat: Battlefield 2142
[message #2888 is a reply to message #2829 ]
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Thu, 05 October 2006 16:04
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TallTroll
Reged: October 2006
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Did you consider the game be played as pure public game or did you have clan gaming in mind when creating the game. Especially with all the unlocks tied to the game did you intend the matches to be played without the most basic of unlocks or with all enabled for example? Having to play public to increase your usefullness in clanmatches just doesn't sound acceptable.
Will you add Spectators mode/improved demo features/etc someday if not at release.
Have you considered a option for server allow limit how many of each class is allowed on side, for example many clan players in paticular hate the horde of newbie wannabe snipers on public servers
Will the unlock weapons be much better in terms of accurity and overall usefullness like in bf2(many players tend to hate this "feature"), or have you made the gadgets the new "carrot on the stick" for public players?
Will bf2142 in your opinion have any chance of threatening CS's place in competive gaming?
edit:
Will you fix the laggyness of the demo while moving as inf. ?
Will you make battlewalkers less overpowered? For example by reducing the effectiness agains armor?
[Updated on: Sat, 07 October 2006 19:17]
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Re: Devchat: Battlefield 2142
[message #2904 is a reply to message #2882 ]
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Fri, 06 October 2006 12:24
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Tidus
QuakeNet Staff

Reged: March 2006 Location: French in UK
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| Consollus wrote on Thu, 05 October 2006 00:01 | Ok, here's a long one!
BF2 is getting pretty shaped up with all the bugs and stuff, but this one has bugged me since the BF2 demo.
Whenever I stand still or circle strafe while I'm keeping my mouse in motion the graphics engine starts
to stutter, as you can see in this (crappy) demonstration: http://media.putfile.com/BF2ryckningar
(Pause to read the text, it's in swedish so you might wanna send it to the guys in Stockholm )
Standing still and moving the mouse around = Stuttering.
Strafing while moving the mouse around = Stuttering.
Only walking/sprinting backwards and forwards while moving the mouse around = No stuttering.
Moving the mouse while in a vehicle (any vehicle) = No stuttering.
Freecam = No stuttering.
I can't really figure it out, but it seems that the stuttering only appears while you're running around on foot.
I doesn't have anything to do with either the FPS (above 200, still the same stuttering) or my computer (Core 2 Duo, 2 GB RAM, 7900 GT - other games runs fine).
Many people have the same problem and we can't seem to find a solution. We have tried everything imaginable, but nothing works.
I was hoping that you guys had fixed this annoying bug in BF2142, but nope, it's there to...
I (and several others) would really appriciate if you took some time to try and figure out what's causing this.
Thanks in advance and keep up the good job!
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Dont forget we asked for questions, not for articles. So that would be "Are the stuttering issues on BF2 been fixed on BF2142?"
Tidus
Quakenet staff
Quakenet Helper
#help
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Re: Devchat: Battlefield 2142
[message #2913 is a reply to message #2829 ]
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Sat, 07 October 2006 06:22
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Mr-Freeze
Reged: October 2006
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will there be / is there suport for 3rd party browers to direct connect to servers like qtracker
if so how
Tidus will the answers be posted here?
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Re: Devchat: Battlefield 2142
[message #2931 is a reply to message #2829 ]
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Sun, 08 October 2006 10:25
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Mureke
Reged: October 2006
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Battlefield is all about the rock-paper-scissors type of gameplay. However, with the large amount of vehicles in BF2142, what do you suppose the role of the infantry is? Is the infantry supposed to be the "basis" of the team or are the vehicles the main force, while the infantry complement the efforts of the vehicles and have special tasks such as assaulting the titan?
[Updated on: Mon, 09 October 2006 18:18]
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Re: Devchat: Battlefield 2142
[message #2950 is a reply to message #2904 ]
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Sun, 08 October 2006 23:58
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Consollus
Reged: October 2006
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| Tidus wrote on Fri, 06 October 2006 12:24 |
Dont forget we asked for questions, not for articles. So that would be "Are the stuttering issues on BF2 been fixed on BF2142?"
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Hehe, yeah, but in case they don't got a clue what I'm talking about i found it necessarily to describe the problem as thoroughly as I could. 
And, no, the stuttering is not fixed in BF2142. :/
I've got another question. How come there is no smoke puffs, like in BF2, when shooting at someone? I miss them...
[Updated on: Mon, 09 October 2006 00:34]
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Re: Devchat: Battlefield 2142
[message #2956 is a reply to message #2829 ]
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Mon, 09 October 2006 12:07
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HummeloWar
Reged: October 2006
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Some Questions from our community:
1. Why won't there be Jets in BF2142?
2. How about giving some "basic unlocks" to the players already (f.ex grenades ect)?
3. Why weren't COOP, Singleplayer and Lan-Servers included with the Demo?
4. Will there be "Booster Packs" for BF2142? Will there be new Weapons/Maps/Vehicels included or even new gampley modes (f.ex more "objective based" modes)? Any plans about this?
5. If new maps were released with the boosterpacks and a patch for compartibility ist scheduled (as we saw it with bf2): How about to integrate the boosterpack-map as a "demo-map" for non-boosterpack-owners?
6. Will "Vehicle Drop" and "Inf-Mode" be shipped with the full bf2142? If not, will it be integrated later (with a patch)?
7. Why isnt there a possibility to spot -for example- "destroyed bridges","UAVs" or enemy mines with the CommoRose?
We and our Community are looking forward to some interesting answers
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Re: Devchat: Battlefield 2142
[message #2959 is a reply to message #2829 ]
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Mon, 09 October 2006 16:47
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skottet
Reged: October 2006
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Will there be any kind of copy protection in BF2142? (I mean a program)
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Re: Devchat: Battlefield 2142
[message #2960 is a reply to message #2829 ]
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Mon, 09 October 2006 16:53
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HummeloWar
Reged: October 2006
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here we go again:
8. A lot of BF2-issues got fixed with BF2142...but are still remaining in BF2. Why is this? Can we expect Bf2 to get even with BF2142 regarding this aspect?
9. Will you allow the "Unlock-System" to be fully configurable by server-options? (So competitive eSport can be really competitive with no "odds" for players higher- or lower-leveled as their matchopponent)
10. Are there any other plans to support eSport-Community - regarding this "configuration-direction"?
11. Will you reduce Makro-Abusing by not allowing inhuman high klick-counts per second?
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Re: Devchat: Battlefield 2142
[message #2961 is a reply to message #2829 ]
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Mon, 09 October 2006 18:00
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HummeloWar
Reged: October 2006
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one more:
12. Is it possible to integrate some kind of "autodownloader" for Custom-Maps?
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Re: Devchat: Battlefield 2142
[message #2962 is a reply to message #2829 ]
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Mon, 09 October 2006 18:14
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selfi_
Reged: October 2006
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1 . Why can't i use my nickname ,SeLfKiLlEr (selfkiller) ? or anything with self or lf as soldiername ?
[Updated on: Mon, 09 October 2006 18:15]
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Re: Devchat: Battlefield 2142
[message #2963 is a reply to message #2829 ]
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Mon, 09 October 2006 18:21
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Toumaz
Reged: October 2006
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Are there any special easter eggs in the game, as there were in BF2?
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Re: Devchat: Battlefield 2142
[message #2964 is a reply to message #2829 ]
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Mon, 09 October 2006 18:22
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[7L1]moose
Reged: October 2006
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Okay, I have a question.
What the hell are you doing during 'optimizing shaders'? Why does it take forever? Is there some really, really heavy static analysis going on there or what...? :-)
Sweet~ game!
Best regards
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Re: Devchat: Battlefield 2142
[message #2965 is a reply to message #2829 ]
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Mon, 09 October 2006 18:31
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S3rL
Reged: October 2006
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Can we expect from you less patch to keep this awesome game as it ?!
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Re: Devchat: Battlefield 2142
[message #2967 is a reply to message #2829 ]
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Mon, 09 October 2006 18:36
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eQ-b5k
Reged: October 2006
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When will BF2142 stop sucking?
The demo completely fails.
[Updated on: Mon, 09 October 2006 18:37]
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Re: Devchat: Battlefield 2142
[message #2968 is a reply to message #2829 ]
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Mon, 09 October 2006 18:44
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Indochine
Reged: October 2006
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I've heard that DICE have been allowing cheats/hacks in the betas. Is this true and if so why?
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Re: Devchat: Battlefield 2142
[message #2969 is a reply to message #2829 ]
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Mon, 09 October 2006 18:44
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Capper
Reged: October 2006
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You guys have faced a lot of critisizm over the gradual degridation of support behind BF2, what are your thoughts about this, and are you planning on a different approach to 2142?
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Re: Devchat: Battlefield 2142
[message #2970 is a reply to message #2829 ]
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Mon, 09 October 2006 18:45
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fierce
Reged: October 2006
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Tournament BF2142:
Recently there was a special Clanmode for 2142 announced. I, and a bet of clanplayers, would like to know how the clanmode exactly looks like?
Will there be unlocks that are regular with the clanmode like better Stamina, Defibrilator, Grenades etc?
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Re: Devchat: Battlefield 2142
[message #2971 is a reply to message #2829 ]
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Mon, 09 October 2006 18:53
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TeFloN-
Reged: October 2006
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Short question.. or maybe a suggestion.
Will the demo be patched to allow playing in Windows Vista?
Right now all it does when you try to start the game is crash with an error saying it cannot find the file d3dx9_29.dll.
Pretty much meaning it doesnt want to run under Directx10.
I take it for granted that the full game will run under a dx10 only environment.
thnx
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Re: Devchat: Battlefield 2142
[message #2974 is a reply to message #2829 ]
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Mon, 09 October 2006 19:36
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Capper
Reged: October 2006
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(19:31:26) (@BF2142) Dead asked: Why the switch from "nice extras" kind of unlocks in BF2 to "Essential" unlocks in 2142 such as Grenades, and revive kits? Should'nt people be able to enjoy the game to its fullest right out of the box without playing on Ranked servers?
(19:31:26) (@BF2142) [DICE]Demize99 answers: Sometimes, The Journey is its own Reward.
I can answer that a rather un-desguised way rather then the way you have just answered that question, its because you would rather make money from people on the need for more ranked servers then listening and watching what the gamers want, prime example? its called BF2. get a clue.
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Re: Devchat: Battlefield 2142
[message #2975 is a reply to message #2829 ]
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Mon, 09 October 2006 20:09
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Mureke
Reged: October 2006
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Were any of these questions actually answered in IRC?
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Re: Devchat: Battlefield 2142
[message #3729 is a reply to message #3491 ]
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Sun, 21 January 2007 16:24
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Mureke
Reged: October 2006
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As you can see in the logs, none of the questions asked in this thread were answered in the chat. I find it peculiar that people are asked to submit questions here, but the questions don't seem to be put forward to the devs.
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Re: Devchat: Battlefield 2142
[message #4108 is a reply to message #2829 ]
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Tue, 13 March 2007 00:30
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Deckard
QuakeNet Staff

Reged: June 2005
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Chalk it up to people being useless.
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